The Wing Mafia is a criminal organization made up of Avians, Corvidae, Psitticidae, and other winged Kinds (including Elakansi chiroptera). It was formed in the 200s after a famine in Corvidia and conflict against Lathe sea people in Tarkaria had many flee to Xatlaxa. They found squalid living conditions and their quality of life worsen as a minority Kind in the human, lizardman, pantera, and snakeman majority nations of Ezaxtlan, Huatec, and Celatua. The majority tried to live the best they could in an honest way of life. Not the four families, however. The Rhadi, Wrott, Orthic, and Plathi families made an alliance to get rich or die then to be left in the mud. They attempted to make a living that resembled their tough ancestors of old and went to bounty and monster hunting. They do continue this (and many Wing chapters act but also hide themselves as hunters) but found it wasn't enough to live more than subsisting and the work was dangerous. Children needed their mothers and fathers to be able to raise them instead of being killed by monsters and criminals in jungles. So, a number started their own thing. Fake lotteries, tariff-dodging smuggling, taxless gambling, protection rackets, and other ones. Over time, the families drew others from outside their own respective kin. The organization stretched out, became bigger, started making money that allowed them more influence than ex-Tarkarians could have dreamed of. They dressed in the latest fashion of the day, bought expensive cars and carriages, and a few even bought some prestigious pieces of magitek to flaunt including a private ten-person aeroship. All that wealth built through sweat and blood. Their sweat, their victims' blood. The mafia has been paid to union bust, to scare off and beat up protesters, to intimidate foreign businessmen, and to assassinate figures. They are vehemently anti-equitianist and often work with big economic and political figures to point them out and keep them silent.
The Wing Mafia is now an underworld fixture that stretches from the coast of northern Nuhungat to southern Ezaxtla, but they present themselves as legitimate businessmen and call themselves "the guild" in public. They vehemently deny any such organization as the mafia and each vows silence upon their induction. They've adopted a few odd southern Xatlaxan traditions that even the majority has left behind years before the Epoch of Flame began. Their strange rituals don't make them any less dangerous and these in their way need to be wary of a knife to the gut or a bullet ripping at them in a dark alley at night.
The Wing Mafia as an organization starts to officially form at 243 PR. Their prototypical form in the alliance of the four families starts in 229
Template and NPC Profile
Wing Mafioso
Wing Mafioso
ST 9 [-10] DX 11 [20] HT 0 HP 12 [4] Basic Speed 5 Basic Move 5 Quatli .402 Revolver 1d6+2 pi+ (1.5 pen mod) Acc 1 100/1,000 2.2/0.23 RoF 3 Shots 6(5i) ST 9 Bulk -1 Rcl 3 Cost 250 LC 3
Guns (Pistol) Skill 11
Clothes $200 (Flat Cap $20, Tweed Jacket $40, Cotton Button-Up Shirt $30, Woolen Black Trousers with Suspenders $40, Wool Socks $10, Lace-Up Pointed Leather Shoes $60) 2lbs
6 rounds+6 in their chambers 2.76 lbs $9.2, cigarette case 0.1 $20, 7 Cigarettes $1 -, $1d6-4d6 in loose money.
Guns (Pistol) Skill 11
6 rounds+6 in their chambers 2.76 lbs $9.2, cigarette case 0.1 $20, 7 Cigarettes $1 -, $1d6-4d6 in loose money.
I recommend using the Mobster template from GURPS WWII Templates on page 12
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