Possible adventure modules for the Riddle of Flame setting that will possibly be expounded upon in the future
Gor's Harvest Find and return the stolen dragon egg of Uhlion the Broken and Dalfr the Vengeful along with eight others as foreign mercenaries. Explore the southern border region of the new Equetianist Republic and meet Djiinari caravaners, Skalovian dragonkin, URES soldiers. Fight musket smugglers, insurgents, monsters, and the powerful kah-using monks of Gor including the powerful Brother Gestat. Set in 3 PR early TL 5
The Revenge of Cold Scales Fight against overwhelming odds as a pair of dragon liches risen from Skalovia's past seek revenge on the living. Act as URES soldiers or mercenaries fighting back undead hordes in an attempt to save the new Republic and its denizens menaced by the undead. War against the risen dead of the Scale Prince cities and take part in the defense of Fort Geria, the last bulwark before the capital. Duel against necromancers and lay the dead to rest. Set in 10-25 PR early TL 5
Thrust into the Fangs Fight the new professional Klasttic army as a lowly scout trooper and take part in saboteur and assassination missions against the elite patrizina nobility of Klastte. Fight in a war and witness its horrors and even possibly put a stop to further ones. Set in 25-29 PR early TL 5
The Seething Take a side with either the Klasttic Revival Movement or the URES Division of Secrets, a spy agency and secret police organization under Premier Ural Kaitov. Rise up against the invaders of your homeland or crush those that would destroy peace and plunge your home into a new war. Set up a bomb plot for the loathsome Premier or stop the assassination of a loathesome Premier. Or don't. Set in 30-45 PR early TL 5
The Hounds Bark Over the Lillies Fifteen eclectic guests have been invited to a private island off the coast of Shonan including the 2nd Consul of Thrake. Which becomes fourteen when he is murdered in his bed. Find the murderer and figure out why they did it in 48 hours before your own murder and the ferry's return. 5-50 PR early TL 5
Neyaga's Reaping Stop a neverending Witching Night caused by the worshippers of Baba Neyaga in a horror-themed module taking place over the nations of Marikhoria, Skalovia, Alaria, and Klastte. 18 PR early TL 5
Threshold Choose a side in the Urkain Archipelago conflict as a mercenary working for the URES, Thrake, Alaria, or the Twelve Baronies and influence the tide of war. 337-345 PR late TL 5
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